
I like to design web pages. I tend to settle for simple graphics and colors as I loathe comp-busting flash pages. Here are samples of some of my best
page layouts. Click on the thumbnail for the full size screenshot. Other screens may be added at the end of a site's description.
World 4-2 (2004)
World 4-2 served for several years as a general purpose site/hub to any creative project I've presented over the internet.
At least a little more than HALF of my designs for World 4-2
have been rainbow accents over blue and black motifs. I was a real sucker for blinding colors and it became the basis
for w42. If a site design wasn't rainbow-spazzy over blue and black (which has happened on occasion), I didn't feel happy with
for too long.
The sidebar and frame-looking DIV box fuction was something used also on some previous layouts, but I would keep changing the
menu style and graphics. For this one, I kept the sidebar navigation as minimal as possible and put necessary submenus on each of their
pages. Editing menus a lot, this became less hassle to edit on every single page.
World 4-2 (2005)
W42 takes a lighter, more pleasant turn in it's digital life.
The theme of light blues and greens over white came inspired
by a roleplay blog I've designed sometime before. I wanted to keep
the background simple, though, so I've opted for checkered tiles and
it all seemed to work beautifully. The checkers, overall, felt very Earthboundy, and so the
Earthbound banner was designed by Andy Webb to complete the design when we jointly ran the site together.
(Earthbound property of Mr. Itoi/Nintendo)
This was also the first layout to make use of PHP. The script was provided by
Retriever II and all I had to do was design the page. Now it was easier to keep chucking
pages and arranging layouts soley by editing a simple template instead of making mods
on every HTML file... well, after having to convert every HTML file into a php file and chucking
in the template tags, anyway!
The art gallery of W42, however, used frames instead of PHP. Once you clicked on an art gallery,
the left frame would have the list of each art section, and each section would have the thumbnails where
the full-size image would appear on the right. Secondary screenshot.
EvoRelution (2006)
This became the third layout for my EvoRelution comic project. I was getting tired of pixel-cluttering graphics
and complex DIV, PHP, and TABLE coding, so I went for something as simple as possible that could still look
stylish. After all, now with comic pages actually on the site, you can't really let the page design distract
away from reading them, right?
This was also my first time in years using an actual splash page again, though I made it to include site
updates and the whatnot. The layout for the other pages were constructed on a template with Retriever II's godly
little PHP programming. Secondary screenshot.
Crashbasket (2005/2006)
Crashbasket is my fan site for the
post-Wrath-of-Cortex Crash Bandicoot art and comic geekdom at it's simutaneously
best and absolute worst. The design itself also had its equal shares of fun and hell. My love for solid colors and shapes
drove what the design came to be, and Dr. Neo Cortex's noble boars/humble bumblebees scene from Crash Twinsanity
pretty much kicked in the bright tribal motif.
Code-wise, this site abused a lot. From the javascript window, DIV frame, tables, CSS backgrounding, template PHP, ComicGallery PHP
(found online), the Fusion News/blogger PHP (another founder.), and an image display script written by Chad McCanna and converted to PHP
by Retriever II. This was the first template PHP that I've written myself. Well, I didn't know until this point that I could simply write PHP by having
the template on header and footer files and directing the include tags straight to them! From that, I've ended up making several templates
to fit with different purposes. The main template was for text-based pages, a first alternative was for image/thumbnail-based pages, and
a second alt for the images themselves where it's just a patterned background. Nearly a month of tweaking code went into the site. From table resizing, pixel calculations,
content alignment, to that stupid scrollbar hassle in Internet Explorer that would screw up everything. I almost gave up on IE compatibility! But I didn't! Secondary screenshot. third. forth.
The Rarebox (2003)
Actively running from the years 2000-2002, The Rarebox
was created as a spinoff gallery to World 4-2 where a collective of artsey-fartsey Rareware fan geeks pooled their art together.
Despite a shameful haitus until spring 2005, The Rarebox was the longest running site I had next to W42 itself, and also went through almost
as many layout changes as the mothership.
This layout came to be in an attempt to get the site running again after its 6th hosting eviction; and in dedication to
the Rarebox's longest supporting artist Jason Hindley (aka [KJ] StErOiDs) who never ceased looking forward to the place
updating again, but
a busy offline life prevented me from actually running it. I dug up all the files on a CD during mid 2005
only to find out that some coding was obsolete not only to Mozilla Firefox, but to recent versions of Internet
Explorer as well. It had something to do with putting the artist and comic menus over the bottom right corner
of the image which now became just a big black box. I could probably fix that right now, but let's just leave
it alone! I think the site was done on either Dreamweaver 3 or Frontpage Express (I started working through
notepad by 2004), and I bet the coding is an absolute mess of text!
Still, while it never lived to function, and completely failed as a dedication,
this was one of the prettiest layouts I've conducted. The image of Diddy and Dixie kong was drawn by Jason himself.
The Rarebox (2006)
After suffering from a server hack, and a renovational W42 folder shuffle causing link damages and
the loss of all 2005's blog entries, The Rarebox gets another brand new start for the new year. Jason returned along with the new cast of artists
from 2005 and everything is all pat-happy again!
Unfortunately, it took a little while to find and fix necessary codes to get everything functioning properly.
The biggest doohicky code-wise was the fusion news PHP script introduced in summer 2005 letting the other artists post works
and stuff at their own will. No matter what happens to me to haitus updates on this place, the others can still keep
it going! Yay! Then came the ComicWorks PHP script to keep the comics in order, and a gallery script I spent 2 months finding
to archive the 2005/older artwork I was able to recover. The design itself was written in header and footer PHP pages, and an alternate
header was created for pages where graphic clutter was unessecary.
The appearance was a result of my at-time obsession with scribbling things on MS Paint, and I wanted to see
how those kind of drawings would look over a nice clean, bold color scheme of the black, yellow, and blues. Shortly before
working, I saw a copy of Kameo's instruction manual and for some reason found much amusement on the cover design. I learned
a bit about the Wotnot book from the game itself (i sadly lacked an Xbox 360 at the time) and had this crazy image of Bottles the Mole looking over Banjo and
Kazooie as they were looking into that book. Drawing the bear and bird duo was harder than I thought and took two attempts. After the second
presented a size inconvenience for the layout, it was scrapped and I just drew Kazooie alone with the book and the blue pack. Mr. Pants was randomly
added behind Bottles, and then the alternate header script featured a rather doofy-looking Cooper and the White Jinjo.
I've included a scrapped image below just because. (oh dear! I never even finished Kaz's tailfeathers!)
Secondary screenshot. Scrapped.
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